The Conversation Piece #11: How to Build Convincing Characters
/How do you make a LEGO character feel alive instead of like a static mannequin? The Builder Improvement Initiative explores posing, scene-setting, and interactions to help your characters communicate emotion, story, and personality.
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LEGO meets tabletop combat in the Brassbound universe. We talk with creator Paul Antoine about designing microscale armies, turning builds into game pieces, and developing games with a growing community.