LEGO Link Takes a Breath of the Wild
/We take a closer look at an incredibly large LEGO Link from The Legend of Zelda: Breath of the Wild, built by Sebastien Racicot and inspired by a single element. Can you guess which one?
Read MoreWe take a closer look at an incredibly large LEGO Link from The Legend of Zelda: Breath of the Wild, built by Sebastien Racicot and inspired by a single element. Can you guess which one?
Read MoreMe: Didn’t I just post a cool Zelda MOC a few days ago?
Also me: Yeah, what of it?
I really can’t get enough of Legend of Zelda Breath of the Wild, and this little bit of scenery from Hyrule by builder speedyhead has me questioning my need to get to the studio this morning so soon. Maybe just a little exploring first? Yeah, that’s a good idea.
The Legend of Zelda is totally my jam, and Breath of the Wild is an absolute masterpiece. I’ve been playing it since it came out over two and a half years ago and I’m still loving it. In fact I finished it on Wii U, then I got a Switch for father’s day and started all over again, I love it. So seeing this perfectly rendered rendition of Link’s house from builder Boba-1980 makes my nerd heart sing. It’s even got an interior where Link can rest and admire his weapon collection, brilliant.
I think it’s safe to call The Legend of Zelda: Breath of the Wild one of my favorite games ever. I’ve been playing it since it came out in March 2017. I completed it on Wii U, but just kept playing even after restoring peace to Hyrule, and for Fathers Day last month I received a Switch, with a new copy of BotW, and promptly started playing all over again. So this sculpture of Link and a trusty steed by vincentkiew immediately had my attention, and now that I’m done writing all this I think I’ll hop on the game a few minutes before it’s time to hop in the shower.
The Legend of Zelda Breath of the Wild is one of my all time favorite games. It’s been over two years since it came out and I’m still playing it on occasion and I still have things to do. While it was a pretty drastic departure from other Zelda games, the spirit was the same, and I really can’t get enough of it. One of the biggest differences is the lack of dungeons and introduction of the Devine Beasts (which, let’s face it, were pretty much dungeons). Each one was unique and they’re represented here in fine form by builder speedyhead. This makes me want to break out the controller right now!
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